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How to create tools with Editor Utility Widget in Unreal Engine 5
Creating tools can be incredibly handy for automating tasks and is something we shouldn’t dismiss.
Unreal Engine has the perfect Blueprint for this: Editor Utility Widget.
The main advantage of this blueprint is that it can do tasks without needing to press play.
This Widget is an extension of the standard widgets; you can create buttons, text, images, and anything you need to make a tool to help you.
I use tools in all my games and projects, especially when I want to create a data visualizer.
How you can use editor utility tool:
- A visualization of saved game files. For example, if I want to see if a certain save game has one of their properties true.
- A visualization and manipulation tool of Save Games. We can also create tools to modify values on a save game, which is especially handy if you want to, for example, add lots of items to your inventory and test the game.
- A visualization tool to check the values of items in a Data Assets. For example, if you want to go through a list of items…